Thursday, November 11, 2010

Organ Donors - The Walking Dead "Guts" Review

We return to zombie-infested Atlanta this week to find that The Walking Dead is no one trick pony.  It ended the pilot with a gut-wrenching, dangerous cliffhanger, and this week, it ends with a bit more closure, yet I am excited to see Rick meet up with Lori, Carl, and Shane again.

Speaking of the survivor trio, we opened on them this week.  Specifically, we started by watching Lori and Shane participate in some slightly disturbing sexual play.  It's one thing to play sex-hunter, but its another when you do it during a zombie apocalypse.  It just seemed wrong.  I also don't know what to make of her taking off her ring. I know she's trying to keep Rick out of mind, but does she miss him? Or is it just guilt?

We later see Shane being fatherly towards Carl and showing him how to tie knots properly.  I like that he has taken on Rick's role. I'm excited to see how they deal with his return.

When we catch up with Rick, we have a tense escape from the tank.  The more I think about it, the more I like the small details and think they worked wonders.  Instead of being rushed by a mob of zombies, Glen tells Rick that they've moved on to the horse, with few stragglers, and Rick makes a break for the building.

I do not blame Andrea for getting royally pissed at Rick, because in a zombie apocalypse, the first thing you have to keep in mind is the actions of one affect everybody.  On the other hand, I think it was right not to shoot him, at least not yet.  Even without causing their imminent doom, anyone can turn out to be a great help.

On the flipside, someone you've known for a little while can turn out to be bad. This is the case with Merle.  I think his existence in this episode was to show how the old world order could no longer work when the world is infested with zombies.  He may have been the stereotypical redneck, hating everything that's not a white supremacist male, but that stereotype was bound to show up eventually, and it may not even be the last we see of him (though I'm not sure how he can escape the building, even if he manages to reach a saw), but I'm glad they took care of this early on, and we got a rather satisfying "end" to it.  The bad seed always stays around long enough to spoil everyone else's plans. I'm glad they cut that off before it got too bad.

I liked Glen, and I can see him becoming Rick's little energetic sidekick, especially because his overly skiddish attitude gives a little comic relief to the incredibly somber, but not in a bad way, Rick. 

The escape plan was pretty ingenious. First, them turning the zombie into a pile of "perfume" was close to the most disgusting thing I've seen in any zombie movie.  I did love how Rick stopped and made them all remember the guy's name.  Rick is taking a different approach to their survival than I've really ever seen done before.  Instead of just thinking "I've got to kill them to live!", which he does, he also takes into account that these are people who have lost their lives. He regards them.  I feel that if he could successfully honor each zombie he puts down, he would. If he did that, though, he'd be dead, so I'm glad he's mixing reason with his sentiments, and not letting it stop him from pulling the trigger.

Of course the rain would come when they're walking. At least it came right as they arrived at the construction site.  And the use of the car alarm was brilliant. I'm glad Glen survived the bumrush, but I just hope he can get back to the camp without bringing a horde with him.

GRADE: B+
Even though I was addicted from the first scene of the pilot, I have to admit that they sure know how to keep things rolling. Let's hope they can keep this momentum going...and steamroll right over Lori.

MVP Laurie Holden. Andrea didn't do anything too spectacular, besides the gun to the face, but I felt riveted and wanted to be on her side, no matter what argument she was fighting.
Runner Up Steven Yeun. Glenn may be a little dork, but he can be assertive when he needs to be.

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